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Here comes my second mod, this time its the components. I used EVE icons to replace most of the components, firswt I wanted to increase the size of the icons to 64x64 pixels and have them transparent, everything worked fine until I actually researched something. The icons get enlarged inthe messagebox and so ruin everything. So back to 32x32 pixels. After some experimenting I discarded the idea of transparent icons and put a grey background in. This way they look far better than transparent, so I kept them.
Components are color coded where applicable:
- Quality: Grey - Green - Blue - Purple. Sone items have distinct tiers, like armor or troop compartments. These tiers are color coded where possible. If only two tiers exist they are green - blue, three tiers are green - blue - purple and four tiers add a grey as least quality color.
- Fleet components: components that boost nearby ships have a yellow background
- Race exclusive items have a cyan background
- Reactors: red background: uses hydrogen, purple background: uses Caslon
- Shields, Engines and Hyperdrives have a different color coding: the basic varaint is grey (or blueish gray in case of the shields) Green is efficient, Red is fast (or fast recharging) and purple is the final super-technology.
- Superweapons have a bright orange background, except for the Superlaser which has... oh well, you will recognize it!
Installation: Extract the contents of the zip file into the Distant Worlds/images/ui/components directory. Be sure to make a backup of the original contents there.
The preview does not do the icons justice, they are far better. This has to do with resizing issues in the file browser.
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Components v1.1 mod can be downloaded here: Components Mod v1.1
Helpfiles for Components v1.1 mod can be downloaded here: Components Mod v1.1 Help Files (893 kB)

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Components v1.0 mod can be downloaded here: Components Mod v1.0
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